Well I can't remember exactly where I heard it but this is one piece of the puzzle.
http://games.slashdot.org/article.pl.../06/28/1857245
Can't remember if this came before or after the info I heard.
Well I can't remember exactly where I heard it but this is one piece of the puzzle.
http://games.slashdot.org/article.pl.../06/28/1857245
Can't remember if this came before or after the info I heard.
Yea from another story I looked up that's spot on while the 2010 thing was an unconfirmed rumor.
In the end though, isn't Starcraft Ghost still part of the Starcraft franchise, not new ground? Even if it's a spin-off, it's probably going to be at least SC related.
I don't see why it's silly.
I'm looking for a story that creates a whole new universe, or at least sets the groundwork for one (since anything beyond that tends to sour under the Blizzard pen) and builds the game around that. What type of game it is doesn't really matter, just so long as it's unrelated to Warcraft, Starcraft or Diablo.
sooooo... Diablo...
I really like the design of what i've seen of the dungeons. The way the enemies crawled up the side of that stone bridge was really intense. And as we all know, that Is just the tip of the insane hordes of creatures iceberg that Blizzard is going to throw at us
"The Witch Doctor will be able to summon pets to fight for him, manipulate the minds of enemies, and cripple opponents."
So he's just like the Necromancer?
******YuGiOh Abridged Series Reference*****
"In my game, you summon a monster to fight....."
So it's just like Dual Monsters......
I liked the Necromancer too.
As long as we get something remotely close to the Sorceress, I'm happy.
I was always a Barbarian type. Liked getting up close to my enemies and dismantling them.
I think that the archetypes of Diablo II's characters will live on - a melee/offensive fighter, a melee/support fighter, a ranged fighter, a nuking caster, and a cursing/summoning caster, all of whom can hybridize and divert from traditional roles. It was a balance that worked almost perfectly in Diablo II, and I don't think it will be changed up THAT much in Diablo III. The question is, exactly what is Blizzard going to give us? And how will female characters differ from male characters now that we can choose genders?
Now, I'm definitely curious to see exactly what these classes will be. One of them will probably be a Paladin, because Blizzard loves Paladins, but I really want to see what the new casters are like. My favorite characters to use in D-II were the Sorceress and Necromancer (never played the expansion).
Think it's how they look only. I'm kinda hoping we get to costumize the facial feutures for the characters. They might just have been trying out different looks for the barbarian in the concept art though...And how will female characters differ from male characters now that we can choose genders?
Hm... well... my guess is that there will be female-exclusive and male-exclusive pieces of equipment, and that's all. Anything too far beyond that might create a gender imbalance, which is almost the worst kind of imbalance you can create (imagine the uproar if male characters end up somehow inferior to females or vice-versa).
And I stand by my earlier statement - the general character archetypes won't be changing. The last three classes are going to be a ranged class, a sorcerer/sorceress class, and a melee class with an emphasis on defensive/support skills. They might change the names, but not the playstyles.
They say in the vid that armour will look different on different characters. Don't see a reason why they would have to make specific male/female armour.my guess is that there will be female-exclusive and male-exclusive pieces of equipment, and that's all.
The only things I can think of would be a "battle bra" and "combat cup" =P
The Thong of Power is of course unisex.
But Diablo has always had armor looking differnet depending on class, so why change now. Heck in WoW items would go from Plate armor to Plate Bikini based on gender.
Your daily heaping helping of haggis.
should female Barbarians?I mean, should male Barbarians be wearing dresses?
If any piece of clothing showes up as an evening gown on female characters you can bet that that same piece of clothing shows up as a formal suit on male characters. I promise you that.
ANY sex specific armour drops/lot (even if it is just a little) will unbalance the game. The only thing that could work would be useless vendor trash that has no AC or stats bonuses, and what is the point in that?
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