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Thread: The Super Street Fighter IV: Arcade Edition Thread

  1. #4261
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    I'm thinking 10pm CST

  2. #4262

    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Shin Akuma would work as a CPU-only boss character. Evil Ryu would, too.

    Quote Originally Posted by thewizardkoma View Post
    You're finally starting your dream of making a life-size statue of M.Bison completely out of O.R.P.s because you wanted to prove to all that no one loves M.Bison more than you . . .

    Spoiler:
    Or possiblly have a PS3 pad ready ?
    It's certainly one of those things.

    Quote Originally Posted by Buccaneer View Post
    Celine Dion post in the MK thread. I wish I could neg you.

  3. #4263
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    I'll say this now.

    Before December 4th, you can switch out your characters. (That's if you found a new character you like and shit)


    Oh, by the way...

    You guys know that Spinning Bird Chunny is clickable, right?
    As in, I just didn't have her there for show the entire time, yes?

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  4. #4264
    I will survive this hell! Kishido's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    I do give a shit about Shin Akuma and Evil Ryu... seriously what's next. Spirit Gouken...

  5. #4265
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Wait... wait... wait... you want Evil Ryu and Shin Akuma in Street Fighter IV?

  6. #4266
    I will survive this hell! Kishido's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Quote Originally Posted by RageaSarus View Post
    Wait... wait... wait... you want Evil Ryu and Shin Akuma in Street Fighter IV?
    WTF? No it is the opposite... We don't need any other Shotos... And what if character like Evil Ryu are shit as well.

    And Seeing the hopefully FAKE pic you can see a third character in the archievments... I wouldn't be suprised if they give us some Super broken Gouken as well.

    Give us classic and unique characters and not just alternates versions of the current ones

  7. #4267
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Ah, okay, okay. Phew!

    I was about to say...


    But, yeah, where's R. Mika, Nash, and Alex?!

  8. #4268
    I will survive this hell! Kishido's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Quote Originally Posted by RageaSarus View Post
    Ah, okay, okay. Phew!

    I was about to say...


    But, yeah, where's R. Mika, Nash, and Alex?!
    That would be great to see. Elena would be nice as well. And if any secret boss character than maybe Oro

  9. #4269
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    I was going to add Elena.
    I dunno what made me not type her down.

    We do need more Street Fighter III characters to even out with the Street Fighter Zero characters.


    Rose, Sakura, Gen, Dan, Adon, Guy, Cody, and R. Mika

    Ibuki, Dudley, Makoto, Yun, Yang, Alex, Elena and (another SFIII character that isn't Hugo)


    Seems pretty perfect to me.
    Oh wait... Yang is there...
    Last edited by RageaSarus; November 29th, 2010 at 07:47 AM.

  10. #4270
    Uchū kitā! Toshiya's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    List of changes for SSF4 AE from Arcadia Magazine
    Spoiler:

    Adon

    cl.MP has 8 more frames of hit stun, can cancel into LK Jaguar Kick and link into Rising Jaguar.

    st.MK hitbox buffed, can now be used as an anti-air.

    EX Jaguar Tooth has more projectile invincibility, and doesn't flash until he hits the wall (so you can't tell whether it's EX or not until he bounces off the wall).

    Wakeup time changed.

    Akuma

    Akuma's cl.HP > Teleport > UC2 now hits on crouching opponents.

    Medium Punch Shoryuken invincibility increased.

    Air Hurricane Kick isn't as good at escaping corner trap situations. This is the same nerf done to Ryu's Air Hurricane Kick.

    Dan

    cl.MP is +8 on hit, cl.HK is +6 on hit, cr.LK → st.LK → Koryuken now connects.

    Koryuken is considered mid-air after the invincibility frames.

    MK and HK Dankukyaku do less damage.

    nj.HP now juggles against mid-air opponents.

    Dee Jay

    Air Slasher has three less frames of recovery.

    MK Jack Knife is hit invincible on startup; you can combo anti-air MK JK > HK JK.

    cr.HK has more active frames (making it better), the first hit of st.MK has a 5-frame startup and can link from crouching light normals.

    His dash is bufferable (not sure if the translation is correct here).

    Sobats have more frame advantage, can now do first hit of Sobat > FADC combos.

    Dhalsim

    Normal move damage has been revised.

    Backdash is improved.

    cr.MP buffed, can link into itself (and other moves).

    Dudley

    EX Ducking added, has faster movement and faster followups (Straight, Upper).

    cr.MK had more active frames; F+MK has a faster startup.

    EX Short Swing Blow has less recovery.

    Fei Long

    His first two EX Rekka Kens are now safe on block.

    Guile

    Close Toward or Back + Hard Kick (Sobat) now can avoid crouching attacks.

    Sonic Hurricane damage nerfed.

    Air Throw startup time increased to 4 frames. Was 3 frames in SSF4.

    Hakan

    Oil Slide now has a kick follow-up, which gives you enough time after the oil to do wakeup attacks.

    Oil Shower no longer overwrites, can have up to 30 seconds of oil.

    st.LP → cr.LP or F+LK → LP Oil Slide now connects.

    st.HP, F+LP seem to work well as anti-airs.

    Ken

    Crouching Hard Kick is now 7 frames, so you should be able to combo into sweep.

    Makoto

    It was specifically mentioned that Makoto's dash is faster, now taking 16 frames to complete, tying her with Abel, Gouken and El Fuerte for the fastest forward dash.

    M. Bison

    UC2 is now a charge command, now does 450 damage (up from 420).

    Knee Press Nightmare (Super) is now projectile invincible.

    st.HK does 110 at the base, but only 80 at the tip.

    Rose

    Rose's Soul Satellite has no invincibility, but now the orbs have a 4-frame startup (formerly 7).

    Soul Spark meter gain reduced.

    Sagat

    Tiger uppercut does 20 more damage now.

    Angry Scar input is now the kick button.

    Second hit of Standing Light Kick now does 30 damage instead of 10?

    Sakura

    Reduced recovery on Close Medium Punch.

    Far Standing Medium Punch is Cancelable.

    Improved hitboxes on Far Standing Medium Kick.

    Improved backdash.

    Fireball's charge time decreased.

    Seth

    Seth lost his Jumping Hard Punch.

    He now has 800 health and 900 stun.

    Hyakuretsu (Spin Kicks) damage increased.

    Ultra 1 can get hit by projectiles after starting.

    Super move now has pursuit property (will always hit properly as anti-air, all hits should connect), and is invincible to strikes on startup.

    T. Hawk

    EX Condor Dive can now be done as an individual attack, performed with all three kicks; is projectile invincible and can be done on a back jump.

    Ultra 2 has a faster startup and better hitbox.

    Zangief

    EX Banishing Flat (Green Hand) is now +1 on grounded opponents (doesn't knock down).

    Ultra 2 can now be manipulated.

    LP SPD has more range, does more damage.


    Where will you find...
    And how will you use...
    The forbidden fruit?

  11. #4271
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    LOL @ Psycho Abortion "command nerf"

  12. #4272

    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    I'm back in the fray

    If anyone wants to play you know where to find me

    PSN AldricJFL

    Come on

  13. #4273
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    You want to join our tournament?

  14. #4274

    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Quote Originally Posted by RageaSarus View Post
    LOL @ Psycho Abortion "command nerf"
    THAT'S NOT FUNNY AT ALL RAGE RAGE RAGE RAGE RAGE RAGE!!!!!!!!!!!!!!!

    At least it's getting buffed.... :(

    Quote Originally Posted by Buccaneer View Post
    Celine Dion post in the MK thread. I wish I could neg you.

  15. #4275
    is Stolen
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Aldrich may need to replace me if I can't manage the 11th. I may have people over.
    Quote Originally Posted by Wagomu View Post
    There's a great lighthearted vibe around here, because no matter how serious we might get, we're all together because of some magical pirate.

  16. #4276
    Uchū kitā! Toshiya's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Yea I have work on the 11th. So i'm hoping to get home by the after noon.

    Where will you find...
    And how will you use...
    The forbidden fruit?

  17. #4277
    ♥ Friendship is Rainbows ♫♪ RageaSarus's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Goddammit nigs.

    Am I going to have to postpone this shit?!

  18. #4278
    What's wrong with you! IceBorg's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    After not playing with him for a long time I suck with Dudley now.......yayyyy.

  19. #4279
    honk honk<-foxes say this Kitsune Inferno's Avatar
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    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    If Aldrich pops in and whatnot, I can make it an even 16.

    But I've only played once so far. :\ I need to sit down and play it.

    At least if I do join the fun, my opponent nets an easy win.

  20. #4280

    Default Re: The new Super Street Fighter IV Thread; now with 150% more spinning!

    Quote Originally Posted by Kitsune Inferno View Post
    If Aldrich pops in and whatnot, I can make it an even 16.

    But I've only played once so far. :\ I need to sit down and play it.

    At least if I do join the fun, my opponent nets an easy win.
    Meh. 90% of the reason I'm doing the tournament is for fun.

    10% is to win and see what the prize is.
    3DS FC: 5370-0485-4643

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