BTW, I need a Elekid (Lvl 1 would be awesome), if someone whants to trade, PM me.
BTW, I need a Elekid (Lvl 1 would be awesome), if someone whants to trade, PM me.
This is a game, play it.
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Does anyone know any good breeding chains? The length of the chain does not matter. Any help will be appreciated![]()
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How about Metal Burst in a Sableye ? Good/Bad ?
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Ok, just finished collecting all the gen I and II pokemon. Now I'm starting hoenn, which will probably be the hardest for me. WHile I still haven't gotten around to checking each evolutionary line I need, I do know I need Torchic and Groudon, so if anyone would be willing to trade one of those, pm me and we can work something out
Update on my pokedex situation: I've run into something of a wall with Hoenn pokemon, so I'll be preparing a list of the evolution lines (meaning any evolved form of said pokemon will work) I still need
Zigzagoon
Trapinch (another low priority)
I have a ton of pokemon so if you have any requests in return just tell me
Again, contact by pm is probably best
Last edited by Aaronrules380; January 21st, 2012 at 05:37 PM. Reason: obtained many of them
Here is my Gallade moveset:
Sword Dance
Double Team
Night Slash
Psycho Cut
Should I change something ?
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This is why tournament rules are retarded.
It's not even remotely a broken move, (since it takes 3 or 4 shots before the evasion becomes at all decent) and theres a ton of counters for it. "Oh no, heaven's forbid if you use a strategy that doesn't involve hitting the opponent really hard that relies on chance! Chance and risk is a terrible thing to have in a game!"
I can almost understand banning the auto-rain ability because it boosts so many things in so many different ways as a passive ability, but... if rain teams are popular... there's counters for that too and things that aren't being used can be brought into regular play as counters.
I hate the ban of double team for competitive battling. During the days of Gold and Silver I had at least one attack on my team that couldn't miss as well as Haze to get rid of the boosts.
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I hate Double Team with a passion (chalk it up to having horrible luck with those kinds of moves), so my just now learning that it's banned in tournaments actually makes me very giddy and perhaps a tiny bit aroused.
...Not like I battle competitively anyway.
Last edited by Kaboom; January 22nd, 2012 at 09:02 PM.
It would be significant if evasion/agility was an actual stat on the critter where you could have actual numbers and know what you were increasing it by... but instead its entirely up to the accuracy of the move. So even after wasting two rounds of not attacking you've still only lowered accuracy by 20%. I can understand if you sit there and let something use double team the maximum of seven times and just keep missing while it sets up... thats pure bad luck. (I understand people have that problem with wild emolgas?) But if you can't beat something that fast, you're doing it wrong anyway.
I mean, its such a useless move that basically everything in the game can learn it through TM, even SHUCKLE! That's how common and easily beatable and NOT broken it is. I think the Unnown and Wobbufett are the only things that can't.
(Minimize is a much much better move, but its rarer. And also banned.)
Same reason no one EVER uses sand attack. Its basically useless without many many rounds behind it, or maybe an ability boosting it.
Smogon's excuse.
Again, given that you have to use a round or two to set it up first... there's skill involved there. And really, if it was a regular feature instead of a banned thing, every team would have at least one sure-hit move to deal with it... and then it would stop getting used. Its such a stupid complaint.Double Team is a banned move from the competitive scene. It breaks the Evasion Clause that is generically applied to all Smogon battles. It was considered unhealthy for a skill-based metagame, since it rewards luck instead of skill, while taking the battle from both players' control and making the game (even more) luck based. It often created situations where the crucial miss changed the outcome of a match. For these reasons it is never seen in this competitive environment.
And yet they don't frown upon Absol's Super Luck which gets criticals up to 50% of the time when he has a scope item attached... because they ban the scope item. What the hell.
Last edited by RobbyBevard; January 22nd, 2012 at 09:20 PM.
This is why I love random wifi. There's rage quiters, sure... but no one cares for those dumb rules anyways. I played agianst many teams that attempted to abuse Double Team and failed. That's because I abuse the hell out of Confusion... which is basivally acts like a temp evasion boost(it's either they hit you or miss=hits self) with free damage.
That and I really feel like these rules are only made to satisfy those that just relies on sweeping without any hinderance or distraction. That... is not very interesting at all(or skillful)
Last edited by Hiroy; January 23rd, 2012 at 10:02 PM.
Behold, the best battle narrator:
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