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Thread: General Square Enix Thread II

  1. #401

    Default Re: General Square Enix Thread II

    The World Ends With You is getting an anime.

    https://twitter.com/Nibellion/status...69179465428992

  2. #402

    Default Re: General Square Enix Thread II

    13 years.
    I've waited 13 years for this.
    No I'm not talking about this adaption although I'll watch it.
    I'm talking about TWEWY 2 .
    It will come. It has to.

  3. #403

    Default Re: General Square Enix Thread II

    It might not .
    Quote Originally Posted by Ubiq View Post
    I've often wondered about that myself; seems like being supported by people who only want you there so the world can end in fire (with you going to Hell in the process) would be somewhat off-putting
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  4. #404

    Default Re: General Square Enix Thread II

    This is the third sign, the switch version had extra content hinting into another instalment, and Kingdom hearts secret ending showed the 104 building in shibuya.

    It is more likely that Chrono trigger or final fantasy xvi being a fantasy game.
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  5. #405

    Default Re: General Square Enix Thread II

    Is this NiGHTS?


  6. #406
    One Piece/WWE Fan KaizokuFan22's Avatar
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    Default Re: General Square Enix Thread II

    Im just waiting for XIII to go to game pass now,, i have 1-9 on various systems and starting 7 since i've never played it
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  7. #407
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    Default Re: General Square Enix Thread II

    I'm finally playing Final Fantasy VII: Remake and enjoying it, though it's pretty behind the times (like lots of SE games). The controls are great in combat, but don't work all that well in combat when compared to their contemporaries. I don't think every building needed to be explorable or it needed to be even to the Witcher's level of openness, but I think the cluttered nature of the city makes it feel more ripe for exploration and the proliferation of invisible walls ends up being more disappointing than in other games. Still, the city is beautiful and fun to explore, which is a testament to their skill, and I absolutely love the combat and think it's a fine successor to Final Fantasy VII's.

    Also, I'm loving how much better of a job the game has done with emphasizing the effects, good and bad, of destroying the reactor on Midgard. The writing so far is something I can get behind.

  8. #408

    Default Re: General Square Enix Thread II

    Quote Originally Posted by KageKageKing View Post
    Is this NiGHTS?

    Wow, that is straight up NiGHTS. Yuji Naka and Naoto Ohshima are on it, and they were producer and director of Nights (and the early sonic games) so that makes a lot of sense.

    Without the flying part that was the whole fun of it. But the music and art direction are definitely inspired.

    But EIGHTY costume power ups? That actually kind of sucks. It means they'll all be lackluster and do exactly one thing to solve exactly one kind of puzzle or overlap a ton. A dozen powerups is about all most games can really tolerate while keeping them all unique and fresh without getting overwhelming, and maybe up to 30 or so in a Kirby-like game or a really long RPG.
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  9. #409

    Default Re: General Square Enix Thread II

    Final Fantasy XIV's latest patch wrapped up the storyline for their last expansion, Shadowbringers, and it is pretty easily my favorite FF story. They've also expanded the free trial to take new players all the way through the first expansion, Heavensward, which is a great story in its own right.

    Know it's a time commitment, but it's a good time to at least stick a toe in the water if you're an FF fan. The original content is admittedly slow--though sped up by the latest patch--but even that is kind of endearing. Main story is probably 90% soloable.
    Hang in there, Kierkegaard.

  10. #410

    Default Re: General Square Enix Thread II

    Final Fantasy XVI officially revealed .

  11. #411
    Your long-lost brother Jabra's Avatar
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    Default Re: General Square Enix Thread II

    So technology hit a ceiling for the forseeable future? Considering that this doesn't look better than what we have right now? Or what exactly is the progress on the next gen Playstation? Space?


  12. #412

    Default Re: General Square Enix Thread II

    With how awesome FF14 been I'm super hyped for FF16!

  13. #413

    Default Re: General Square Enix Thread II

    Man. I've been done with the franchise for a while but that trailer kinda hits all my buttons.



    Quote Originally Posted by Jabra View Post
    So technology hit a ceiling for the forseeable future? Considering that this doesn't look better than what we have right now? Or what exactly is the progress on the next gen Playstation? Space?
    There's *more* texture and details in the backdrops and lighting and particle effects and such, in-game graphics are getting closer and closer to what could only be done in cinemas before, but no, there's not likely to be any significantly huge leaps ever again. Already from PS3 to PS4 it was relatively minor. Like yeah if you compared screenshtos side by side you could see a difference because one would have more plants the other or something, but nothing huge.

    The big change on this one is pure loading speed, which isn't an obvious sell, but it means instant warping to new locations and reloading when you die and its whats allowing Ratchet and Clank to shift between worlds seamlessly. It's a pretty cool but easily missed thing.
    Last edited by Robby; September 17th, 2020 at 04:30 PM.
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  14. #414
    Saemon Havarian Razh's Avatar
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    Default Re: General Square Enix Thread II

    For a moment there, with the setting and combat camera angle I got a nice Vagrant Story vibe out of it. Hope they add more tactics to the battles in that manner. Too many times while playing FF15 I found myself imagining how awesome it would be if you could play it turn based, while moving characters around like in Tactics.

    Here's to hoping that the fact a dude from DMC 5 is working on combat mechanics doesn't mean it will be plain real time action.
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  15. #415
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    Default Re: General Square Enix Thread II

    Quote Originally Posted by Robby View Post
    The big change on this one is pure loading speed, which isn't an obvious sell, but it means instant warping to new locations and reloading when you die and its whats allowing Ratchet and Clank to shift between worlds seamlessly. It's a pretty cool but easily missed thing.
    No this seems super important, thanks for pointing it out. Mainly because I do have somewhat high hopes for the FF7 remake providing a proper open world experience, where the transition between zones has to feel as seamless as possible.


  16. #416

    Default Re: General Square Enix Thread II

    for those who haven't played XIV, members of that team--especially Yoshida--being involved is a very, very, very, very good sign.

  17. #417

    Default Re: General Square Enix Thread II

    Quote Originally Posted by tatermoog View Post
    Final Fantasy XIV's latest patch wrapped up the storyline for their last expansion, Shadowbringers, and it is pretty easily my favorite FF story. They've also expanded the free trial to take new players all the way through the first expansion, Heavensward, which is a great story in its own right.

    Know it's a time commitment, but it's a good time to at least stick a toe in the water if you're an FF fan. The original content is admittedly slow--though sped up by the latest patch--but even that is kind of endearing. Main story is probably 90% soloable.
    How uch of a time commitment are we talking here?
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  18. #418

    Default Re: General Square Enix Thread II

    Quote Originally Posted by Robby View Post
    How uch of a time commitment are we talking here?
    It's a big one. FFXIV is basically four full length games- A Realm Reborn, and the expansions Heavensward, Stormblood and Shadowbringers.

    The first three have all been streamlined to get through faster (ARR in particular recently getting a great deal of pointless fetch quests chopped) so I can't say for certain how long it would take now compared to at launch, but I think it would still be ~60 hours each game. Obviously will be a lot faster if you ignore all the side quests and just charge through the story with one class. There'd be eleven, I think, fighting classes open to you (there's a crafting system but you don't even need to touch that if you don't want to) in the free trial initially, and it's entirely possible to level them all.

    Like was said above though, this is a great time to at least try it, because the free trial goes all the way to end of Heavensward. A Realm Reborn doesn't have a brilliant story, but it's charming in its own right, sort of typical traditional FF way (crystals, evil empire, summons, evil wizard bent of world destruction). Heavensward is outstanding though, and from the admittedly brief look of FFXVI it looks quite Heavensward inspired.

  19. #419

    Default Re: General Square Enix Thread II

    Quote Originally Posted by Robby View Post
    How uch of a time commitment are we talking here?
    Owain did a fine job summing it up, but here's my additional take:

    I just took my brothers and my 64-year-old father (!) through the full game starting earlier this year. Playing twice a week and not doing any major dungeons or trials until the entire group was ready, took about six months. I'd think with a relatively consistent playing schedule without those kinds of restrictions and focusing on the main scenario, could get through in about three to four.

    A lot of it depends on how you play. They've done a remarkably decent job of gearing the game towards the individual story, so if you stick with one class and focus only the main story quests, you'll rarely have to do much side-questing except for maybe bits and pieces at the end of each expansion. There are about 8-10 mandatory four-man dungeons and four or five eight-man trials in each big chunk of the game, but they won't take more than half an hour each to clear with a few exceptions. XIV has a very good community and self-polices pretty nicely, so generally speaking veterans don't get huffy about max-minning their runs for new players; in fact, I've seen a whole lot of vets pretty excited about helping new folk figure out the game with the expanded trial over the past month.

    Probably the biggest problem is the first fifty levels are not especially dynamic in gameplay or story, except for some of the latter dungeons or trials. A Realm Reborn (aka XIV Vanilla) has some lovely areas, some great tunes, and starts to introduce some characters that become all-time favorites over the course of the rest of the game, but it's all a little generic and the main scenario gets a little fetch-questy. Heavensward is when it finally starts to embrace the over-the-top melodrama (in a good way!) and visual/audio insanity that used to be the hallmark of Final Fantasy. Stormblood is a step back, but Shadowbringers, as I've noted, is peak FF and just all-around peak video-game storytelling. If you can make it through the first areas of Heavensward and still lack a compelling interest in moving forward, though, it most likely will never be a game for you.

    Admittedly, it's kind of a hard sell, but will finish by saying a lot of what has made it...*thinks for sec*...hell, let's just say it, my favorite game of all-time is that there's an optimism to it all that permeates the story, the characters, the folks developing it, and (most of) the community. It's remarkably lacking in cynicism or edginess for the sake of edginess. Not the worst place to spend time in...well...*gestures around bleakly*

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    As a small addendum, my Family Squad playthrough included both one person who has never played a JRPG (my father) and one who is generally antagonistic to them. My father was hooked by the end of Realm Reborn and kept texting me plot updates to the point of irritation. My brother, who has generally hated Final Fantasy, readily admitted that he loved the Shadowbringers story, though it took some convincing to get him through vanilla.

  20. #420
    Discovered Stowaway andre's Avatar
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    Default Re: General Square Enix Thread II

    Damn. You guys are making me want to play, but I'm definitely not at the point where I can devote very much time to a game right now. I have a lot of different projects and some self-learning I need to do in the next half year or more (I have at least 4 IT certificates I'd like to get).
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